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curtis.marolt@gmail.com
Professional Profile
• Music composition, arrangement & production
• VO coaching, recording & editing
• Sound design/FX creation
• MIDI programming, editing
• Audio/MIDI integration for proprietary environments
• Low resolution audio
• Mixing
• Mastering
• File Conversion
• Training and teaching skills
• Skilled guitarist
• Highly organized
• Excellent communicator
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Professional Experience
Incredible Technologies, Arlington Heights, IL
2010 - Present
Senior Sound Engineer/Composer
Responsibilities:
• Compose, produce, record and mix music
• Perform all audio mastering
• Sound design and SFX creation
• Recording, coaching and editing dialogue
• Audio integration for proprietary development environments
Publications International, Lincolnwood, IL
2000 - 2010
Senior Sound Designer/Composer
Achievements:
• Completed in excess of 250 titles
• Help design our department’s audio production workflow
• Completed audio production for such companies as Disney/Pixar, Sesame Street, Nickelodeon, Hit, Marvel, etc...
 
Responsibilities:
• Compose, produce, record and mix music for audio CD, CD-ROM, interactive DVD, electronic books and plug and play video games.
• Perform all mastering for audio CD titles
• Sound design for the before mentioned formats
• Recording, coaching and editing dialogue
• Training new audio department employees
• Audio integration for proprietary development environments
• Writing play-list code, burning EPROM’s and ensuring appropriate mix and
implementation of audio for all electronic book projects
• Generate and edit layout of music notation for the purpose of publication
Creata Promotions, Oakbrook, IL
2008 - present
Freelance audio production for McDonald's "Happymeal.com"
Responsibilities:
• Compose, produce and mix music for web based games
• Creating original sound effects for web based games
• Recording and editing dialogue for web based games
• Conversion of audio into appropriate formats
• Mixing linear sequences, ensuring proper levels, sync and implementation of interactive sfx during game-play.
Rosetta Stone, Harrisonburg, VA
2006-2007
Freelance Audio Editor
Responsibilities:
• Edit foreign langiage audio assets for Rosetta Stone products
• Perform EQ matching
• Report and document any issues with audio content
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Twistedtracks.com, Chicago, IL
2007- Present
Contributing freelance composer
Responsibilities:
• Deliver properly formatted original masters for online music libraries
Terraglyph Interactive Studios, Schaumburg, IL
1995-1997, 2000
Senior Sound Engineer
 
Responsibilities:
• Compose, produce and mix music for CD-ROM and console titles
• Creating original sound effects for CD-ROM and console titles
• Recording and editing dialogue for CD—ROM and console titles
• Integration of foreign languages into existing assets
• Conversion of audio into appropriate formats
• Mixing linear sequences, ensuring proper levels, sync and implementation of
interactive sfx during game-play
Columbia College, Chicago, IL
September 1998-Present
Audio Arts & Acoustics Instructor
Responsibilities:
• Teach courses: Audio Production 2, Audio Production 3 & Advanced Studies in Sound Design
• Provide students with a solid foundation in working with digital audio
• Create syllabus and course objective
• Design projects for students
• Grade projects and tests
CRS Studios, Chicago, IL
1993-1995
Sound Engineer
Responsibilities:
• Multi-track recording and mixing
• Midi Programming and editing
• Mastering & editing
• Studio guitarist
Tunes & Taps Music School, Chicago, IL
1989 - 1995
Guitar Instructor
Responsibilities:
• Teaching beginning & intermediate guitar students
• Teaching beginning bass students
• Develop a lesson curriculum based on student's skill level and interests
• Prepare students for yearly recitals
Education & Certification
Apple
Columbia College, Chicago, IL
Bachelors in Sound Engineering
Graduated with honors, 1995
Apple Certification Exam
Certified Apple Technician
1997
Key Platform Experience
• Pro Tools (15 years)
• Logic Pro (4 years)
• Digital Performer (6 years)
• Cakewalk (8 years)
• Sound Forge (8 years)
• Peak (9 years)
• Finale (7 years)
• Waveburner (4 years)
• Sound Designer (15 years)
• Studio Vision (15 years)
• Sample Cell (13 years)
• Kontakt (7 years)
• Barba Batch (8 Years)
 
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